Jobs

Senior Graphics Engineer - Visual features
Stratford-upon-Avon, United Kingdom
·
On-site
·
Full-time
·
1w ago
Required Skills
C++
3D Math
Rendering Algorithms
Shader Languages
GPU Architecture
Performance Optimization
The opportunity
Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you'll help us push the Universal Render Pipeline's capabilities to the next level, implement key features of our next-generation GPU-driven rendering pipeline, and address developer pain points. With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.
What you'll be doing
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Implement new rendering features in URP, such as advanced lighting, post-processing, and enhanced material workflows that scale across all platforms.
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Help engineer our next-generation GPU-driven pipeline, helping to build systems that minimize CPU overhead.
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Optimize rendering systems across all 20+ supported platforms, identifying and fixing bottlenecks to ensure we remain the performance leader.
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Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.
What we're looking for
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Graphics programming in C++, with a grasp of 3D math, rendering algorithms, and shader languages.
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Understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
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Debugging experience in a multithreaded environment, ideally multi-platform with tools such as Visual Studio, Render Doc, XCode, Jet Brains Rider.
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Proficiency with performance analysis tools such as PIX, Superluminal, NVIDIA Nsight, Apple Instruments, or Android GPU Inspector.
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Able to work in a diverse, distributed team and is motivated to help our entire developer community succeed.
You might also have
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Experience working on a commercial real-time rendering engine or similar large-scale interactive graphics application.
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Familiarity with Unity's rendering architecture or related systems.
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Working knowledge of modern graphics APIs (e.g., DirectX 12, Vulkan, Metal) and shader language models (SM5.x, 6.x, Slang).
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Knowledge of C#. Experience implementing shaders or various rendering techniques.
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Knowledge with data-driven architecture.
Additional information
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Relocation support is not available for this position
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Work visa/immigration sponsorship is not available for this position
Life at Unity
We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.
Unity NYSE: U is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.
As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.
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About Unity

Unity
PublicBest known for the development of Unity, a licensed game engine used to create video games and other applications.
1,001-5,000
Employees
San Francisco
Headquarters
Reviews
4.0
1 reviews
Work Life Balance
3.0
Compensation
3.0
Culture
3.5
Career
3.0
Management
3.0
60%
Recommend to a Friend
Pros
Company seems great
Cons
Lack of transparency
Limited information sharing
Communication issues
Salary Ranges
2 data points
Junior/L3
L3
Junior/L3 · Jr. Software Developer
0 reports
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total / year
Base
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Stock
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Bonus
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Interview Experience
8 interviews
Difficulty
3.8
/ 5
Duration
14-28 weeks
Experience
Positive 0%
Neutral 38%
Negative 62%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Engineering Manager Interview
5
Onsite/Virtual Interviews
6
Team Matching
Common Questions
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Past Experience
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