採用
Required Skills
Software Engineering
AI/ML
Distributed Systems
LLM Integration
RAG Pipelines
The opportunity
Supersonic Studios is a fast-growing AI powered mobile games publishing company by Unity. We work with game studios worldwide to help them build, scale, and operate successful mobile games using cutting-edge technology.
We’re looking for a Staff AI Engineer to join our growing AI and engineering group. This is a highly impactful role for someone who wants to shape how AI is embedded across products, platforms, and business operations—from early experimentation to production-scale systems.
As a Staff AI Engineer, you’ll operate end-to-end: identifying opportunities, designing solutions, and delivering real business value using modern AI and LLM-based systems.
What you'll be doing
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Design, build, and deploy AI-powered solutions across Supersonic’s products and internal platforms
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Partner closely with product, data, engineering, and business stakeholders to identify and execute high-impact AI use cases
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Architect and implement agentic workflows using frameworks such as Lang Chain, Lang Graph, or equivalent
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Integrate and operate LLMs via SDKs, including prompt design, structured outputs, tool/function calling, and guardrails
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Lead technical decisions around AI evaluation, monitoring, observability, and quality measurement
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Own AI initiatives from concept through production, including iteration, scaling, and long-term maintenance
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Stay up to date with emerging AI technologies, models, and best practices, and help bring them into production thoughtfully
What we're looking for
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8+ years of software engineering experience, with at least 2+ years in AI/ML platforms or intelligent automation.
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Strong background in distributed systems, APIs, microservices, container orchestration (ECS/EKS), and cloud platforms (AWS/GCP/Azure)
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Proven experience building and deploying LLM-based applications using platforms such as OpenAI, Anthropic, AWS Bedrock, or similar
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Solid understanding of RAG pipelines, vector databases, embeddings, and retrieval techniques (chunking, indexing, filtering, relevance tuning)
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Ability to thrive in ambiguous problem spaces, take ownership, and move quickly in a startup-like environment
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Strong problem-solving and analytical skills, with a product- and impact-driven mindset
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Experience collaborating across teams and leading technical projects end-to-end
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Bachelor’s degree in Computer Science, AI, or a related field (or equivalent practical experience)
You might also have
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Experience with AI evaluation frameworks, prompt testing, or offline/online quality measurement
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Familiarity with MLOps or AI observability tooling
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Interest in gaming, mobile products, or large-scale consumer platforms
Additional information
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Relocation support is not available for this position.
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Work visa/immigration sponsorship is not available for this position
Life at Unity
Unity NYSE: U is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.
As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.
Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.
Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.
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About Unity

Unity
PublicBest known for the development of Unity, a licensed game engine used to create video games and other applications.
1,001-5,000
Employees
San Francisco
Headquarters
Reviews
4.0
1 reviews
Work Life Balance
3.0
Compensation
3.0
Culture
3.5
Career
3.0
Management
3.0
60%
Recommend to a Friend
Pros
Company seems great
Cons
Lack of transparency
Limited information sharing
Communication issues
Salary Ranges
2 data points
Junior/L3
L3
Junior/L3 · Jr. Software Developer
0 reports
-
total / year
Base
-
Stock
-
Bonus
-
Interview Experience
8 interviews
Difficulty
3.8
/ 5
Duration
14-28 weeks
Experience
Positive 0%
Neutral 38%
Negative 62%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Engineering Manager Interview
5
Onsite/Virtual Interviews
6
Team Matching
Common Questions
Coding/Algorithm
Technical Knowledge
Behavioral/STAR
System Design
Past Experience
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