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Data Engineer - Finance

Supercell

Data Engineer - Finance

Supercell

Helsinki

·

On-site

·

Full-time

·

1w ago

Required Skills

SQL

Python

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AT SUPERCELL, ANALYTICS IS NOT A SUPPORT FUNCTION – WE BUILD TRUST AT SCALE. OUR WORK UNDERPINS DECISIONS THAT SHAPE OUR GAMES, OUR PLAYER EXPERIENCE, AND THE LONG-TERM HEALTH OF THE BUSINESS.

This is a newly created role with end-to-end ownership of one of the company’s most critical data domains: revenue and financial data. As Supercell has grown and our virtual economies have become more complex, the need for clear ownership, strong partnership with Finance, and predictable, well-run financial data processes has become essential.

In this role, you’ll take long-term responsibility for finance-facing analytics. You’ll ensure revenue data is robust, well understood, and trusted across the company, while bringing structure and predictability to areas such as monthly closes, audits, and external requests. You’ll work closely with Finance & Accounting, game teams, and the Supercell Store, acting as a senior bridge between Analytics and Finance.

You’ll be part of Central Analytics Engineering, the team that owns Supercell’s core data models, including revenue, retention, and reporting consistency. The team works across games and functions to build durable data foundations for the company, and this role plays a key part where business impact is highest.

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WHAT YOU'LL BE DOING:

  • Owning revenue, revenue deferral, and revenue recognition data pipelines end-to-end.

  • Acting as the primary analytics counterpart for Finance & Accounting on game data.

  • Owning the game data side of monthly financial closes and supporting external audits.

  • Designing, maintaining, and evolving finance-facing data models used across the company.

  • Mapping and documenting revenue data processes, identifying gaps and risks.

  • Redesigning and stabilising revenue deferral pipelines for long-term sustainability.

  • Partnering with game teams and the Supercell Store on how digital goods are tracked and recognised.

  • Establishing clear collaboration structures, timelines, and expectations with Finance.

  • Improving predictability during busy cycles such as closes and audits through planning and ownership.

  • Raising trust in revenue data through improved quality, documentation, and communication.

WHAT YOU HAVE:

  • Strong experience as an Analytics Engineer or Data Engineer working with production data.

  • Confidence owning complex, business-critical data models and pipelines.

  • Solid SQL and Python skills, with experience building and maintaining data pipelines.

  • A business-oriented mindset and comfort working with finance or accounting concepts.

  • The ability to explain complex topics clearly to both technical and non-technical partners.

  • A strong sense of ownership for work that directly impacts the business.

WOULD BE NICE IF YOU ALSO HAVE:

  • Experience with revenue deferral or revenue recognition.

  • Familiarity with digital goods, games, or virtual economies.

  • Understanding of how net revenue is derived in digital businesses.

  • Experience collaborating closely with Finance or Accounting teams.

  • Exposure to modern data stacks such as Databricks or Spark.

WHERE YOU'LL BE:

This role will need to be based in Helsinki, we fully support with relocation.

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That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

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ABOUT SUPERCELL

Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects.

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HEY, YOU MIGHT LOVE IT HERE!

Independent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

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YOU ARE NOT YOUR JOB TITLE ™

Here, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

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BENEFITS AND COMPENSATION:

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.

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RELOCATION? YES!

No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

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NOT SURE IF YOU SHOULD APPLY?

Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team:

P.S.
Here's a video about what Supercell is about.
Best enjoyed with salmiakki and rye bread!

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About Supercell

Supercell

Supercell

Public

Supercell Oy is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.

201-500

Employees

Helsinki

Headquarters

$10B

Valuation

Reviews

3.8

9 reviews

Work Life Balance

3.5

Compensation

3.0

Culture

3.5

Career

3.5

Management

3.0

65%

Recommend to a Friend

Pros

Remote work flexibility mentioned

High-level engineering positions available

Small team structure

Cons

Limited information available about company

Laborious interview process

System downtime issues

Salary Ranges

15 data points

Junior/L3

Junior/L3 · Community Manager

2 reports

$63,066

total / year

Base

$58,269

Stock

-

Bonus

$4,797

$41,070

$97,458

Interview Experience

3 interviews

Difficulty

3.0

/ 5

Duration

14-28 weeks

Offer Rate

33%

Experience

Positive 33%

Neutral 67%

Negative 0%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit