refresh

트렌딩 기업

트렌딩

채용

JobsSupercell

Senior UI Programmer, Project R.I.S.E

Supercell

Senior UI Programmer, Project R.I.S.E

Supercell

Shanghai

·

On-site

·

Full-time

·

1w ago

Required Skills

Unreal Engine

C++

UI Programming

UMG

Slate

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png

We are looking for a passionate and experienced UI Programmer who specializes in Unreal Engine to join our Shanghai Studio.

You will be working on our new UE project. You should be able to independently develop new features and systems and bring ideas to life, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay.

At Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players. As a client programmer at Supercell, you are responsible for delivering gameplay and mechanics, but will need to collaborate with game designers, game artists and other programmers to deliver on the product vision.

If you think that describes you, then we’d love to hear from you!

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg

WHAT YOU'LL BE DOING:

  • Collaborate with game designers and artists to design and implement game features—including progression systems and combat HUD, using Unreal Engine’s UMG/Slate.

  • Take ownership of the UI code infrastructure; architect, maintain, and continuously improve a modular, data-driven UI framework that supports complex progression systems (talent/skill trees, season passes, etc.) while remaining easily extensible for live-ops updates.

  • Ensure UI responsiveness and visual clarity in fast-paced combat scenarios across multiple input devices (mouse + keyboard, touch), profiling and optimizing for memory and frame-time budgets.

  • Drive the full lifecycle of UI features: prototyping, implementation, animation/polish, localization, accessibility, and post-launch iteration based on player telemetry and feedback.

WHAT YOU HAVE:

  • 7+ years professional experience in game UI development, with 3+ years on Unreal Engine (UMG / Slate) and C++.

  • Proven experience designing and coding modular UI frameworks that cleanly separate presentation, data, and gameplay logic; strong grasp of MVC/MVVM patterns.

  • Hands-on experience implementing growth/progression systems (e.g., character leveling, passive/active skill trees, gear rarity tiers, achievement tracks).

  • Solid debugging and optimization skills (rendering, widgets, texture atlasing, draw-call reduction), plus familiarity with Unreal’s profiling tools.

  • Excellent communication, self-motivation, and cross-disciplinary collaboration skills.

WOULD BE NICE IF YOU ALSO HAVE:

  • Shipped at least one commercial game or action title with significant UI contributions.

  • Prior experience leading or mentoring technical teams.

  • Good understanding of AI coding tools; hands-on experience with AI Agents and AI-assisted workflows.

  • Familiarity with live-ops–driven UI iteration.

  • Scripting or visual logic experience (Blueprints, Lua, Python) for rapid UI prototyping.

WHERE YOU'LL BE:

This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!

–––

That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read.

Once you're ready to apply, just send us your application through the form on the bottom of the page.

–––

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg

About Supercell

Supercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.

So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg

The Shanghai studio
As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg

Hey, you Might Love It Here!
Independent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg

You Are Not Your Job Title ™
Here, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg

Benefits and Compensation:

Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg

Relocation? Yes!
No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!

https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg

Not sure if you should apply?
Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.

Wishing you all the best,

The Supercell Recruitment team:

P.S. Here's a video about what we do. (Best enjoyed with salmiakki and rye bread)

Total Views

0

Apply Clicks

0

Mock Applicants

0

Scraps

0

About Supercell

Supercell

Supercell

Public

Supercell Oy is a Finnish mobile game development company based in Helsinki. Founded on 14 May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.

201-500

Employees

Helsinki

Headquarters

$10B

Valuation

Reviews

3.8

9 reviews

Work Life Balance

3.5

Compensation

3.0

Culture

3.5

Career

3.5

Management

3.0

65%

Recommend to a Friend

Pros

Remote work flexibility mentioned

High-level engineering positions available

Small team structure

Cons

Limited information available about company

Laborious interview process

System downtime issues

Salary Ranges

15 data points

Junior/L3

Junior/L3 · Community Manager

2 reports

$63,066

total / year

Base

$58,269

Stock

-

Bonus

$4,797

$41,070

$97,458

Interview Experience

3 interviews

Difficulty

3.0

/ 5

Duration

14-28 weeks

Offer Rate

33%

Experience

Positive 33%

Neutral 67%

Negative 0%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Onsite/Virtual Interviews

5

Team Matching

6

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit