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Senior Render Artist
ES - Barcelona, Spain; GB - United Kingdom; IE - Dublin, Ireland
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On-site
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Full-time
·
2w ago
Required Skills
Character Art
ZBrush
Maya
Max
Substance Designer
Substance Painter
Unity
Unreal
PBR Materials
Anatomy
Sculpting
Scopely is looking for a talented and experienced Senior Render Artist to join our team based in Barcelona, Dublin, or UK on a hybrid/remote basis!
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
What You’ll Do
As a Senior member of the art team you will be working closely with the Art Directors helping to make their artistic vision come to life. You will work in a collaborative environment to create and iterate on visual direction for characters. The ideal candidate will show a portfolio of
Wide variety of renders / splash screens marketing art.
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Work closely with the Art Directors to deliver the highest quality in game character art
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Oversee the creation of endearing, memorable models that reflect the personalities of the characters within the game, by internal and external artists
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Produce visual benchmarks and production guides, breaking down technical specifications to reproduce assets within style
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Collaborate with
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Work closely with Production to coordinate character art resources, schedules and priorities based on project needs
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Consistently strive to exceed the highest quality standards of the studio
What We’re Looking For
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You will be able to demonstrate a history of creating stunning character models in different styles
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Experience in shipping multiple titles in your career as a Character Artist
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Excellent understanding of anatomy, costume, characterisation and a good working knowledge of PBR materials
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Exceptional sculpting ability in ZBrush and deep knowledge of Maya/ Max, Substance Designer/Painter and Unity/ Unreal
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Experience in giving feedback either to internal teams and or Outsource partners
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Superior communication, organizational, time management and interpersonal skills
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Positive attitude and an ability to receive and provide objective feedback
Bonus Points
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Experienced working with an IP
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Experience with fighting/combat system development
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Enjoy Sci-fi
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A passion for games
Please include a portfolio or PDF/links to examples of your work in the application.
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice.
Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
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About Scopely

Scopely
AcquiredScopely is a mobile gaming company that develops and publishes free-to-play games for smartphones and tablets. The company operates popular game franchises including Star Trek Fleet Command, Marvel Strike Force, and Stumble Guys.
1,001-5,000
Employees
Culver City
Headquarters
$4.9B
Valuation
Reviews
4.2
5 reviews
Work Life Balance
4.0
Compensation
3.8
Culture
4.2
Career
2.5
Management
2.8
Pros
Great benefits and competitive compensation
Amazing people and passionate team members
Flexible work from home options
Cons
Very difficult career growth and promotion opportunities
Company becoming too big and corporate
Poor communication and slow processes
Salary Ranges
131 data points
Junior/L3
L3
L6
Mid/L4
Senior/L5
Junior/L3 · Product Designer
0 reports
$168,840
total / year
Base
-
Stock
-
Bonus
-
$143,514
$194,166
Interview Experience
4 interviews
Difficulty
3.3
/ 5
Duration
14-28 weeks
Offer Rate
25%
Experience
Positive 0%
Neutral 0%
Negative 100%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Multiple Technical Interviews
5
HR Screening
6
Take-home Assignment
7
Offer
Common Questions
Technical Knowledge
Coding/Algorithm
Behavioral/STAR
System Design
Past Experience
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