招聘
Benefits & Perks
•Healthcare
•401(k)
•Equity
•Healthcare
•401k
•Equity
Required Skills
3D modeling
Maya
Python
MEL
CAD
USD
Asset optimization
Material assignment
PBR
About the Role
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology—and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Join our team and discover how you can build a lasting impact on the world!
Responsibilities
As a Model Prep Artist, you'll turn highly complex engineering CAD data into clean, efficient, and production-ready 3D assets used across NVIDIA's visualization, simulation, and real-time pipelines. Your day-to-day work will focus on preparing large-scale product assemblies, so they perform optimally in rendering, layout, animation, and USD-based workflows. You'll ingest CAD data directly from engineering, interpret part revisions, and rebuild those assemblies into animation- and render-friendly hierarchies. This includes tessellating geometry for optimal visual quality and performance, repairing problem geometry, and ensuring assets meet technical and pipeline standards. You'll also assign and remap materials using placeholder shaders or material scopes to preserve accurate visual intent while keeping assets flexible for downstream teams. A major part of the role is building well-structured USD assets using references, instancing, and variants so that large product assemblies remain scalable, performant, and easy to update. You'll apply consistent naming conventions, metadata, and documentation to ensure assets are readable and usable across teams.
Qualifications
- 10+ years of demonstrated experience in 3D modeling, asset preparation, or technical art within VFX, games, automotive, or product visualization pipelines
- Deep expertise in Autodesk Maya, including the ability to develop tools and workflows using Python and MEL to automate repetitive or large-scale asset prep tasks
- Strong experience working with engineering CAD data and tessellation workflows, including formats such as STEP and IGES, and tools like Creo, Solid Works, or Fusion 360
- Proven proficiency with USD-based pipelines and tools, including Pixar USD, Maya USD, and NVIDIA Omniverse
- Solid understanding of 3D asset optimization techniques, such as polycount reduction, decimation, instancing, and performance-driven hierarchy design
- Experience assigning, managing, and troubleshooting materials in complex, multi-part assemblies, including face-level and part-level material assignments
- Familiarity with modern material and shading conventions, including PBR workflows and technologies such as MDL and MaterialX
- BS/MS in Computer Science, Art, or a related field, or equivalent experience
Compensation and Benefits
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 156,000 USD - 235,750 USD for Level 4, and 184,000 USD - 287,500 USD for Level 5. You will also be eligible for equity and benefits.
Additional Information
Applications for this job will be accepted at least until February 16, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law. NVIDIA is the world leader in accelerated computing. NVIDIA pioneered accelerated computing to tackle challenges no one else can solve. Our work in AI and digital twins is transforming the world's largest industries and profoundly impacting society. Learn more about NVIDIA.
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About NVIDIA

NVIDIA
PublicA computing platform company operating at the intersection of graphics, HPC, and AI.
10,001+
Employees
Santa Clara
Headquarters
$4.57T
Valuation
Reviews
4.1
10 reviews
Work Life Balance
3.5
Compensation
4.2
Culture
4.3
Career
4.5
Management
4.0
75%
Recommend to a Friend
Pros
Great culture and supportive environment
Smart colleagues and excellent people
Cutting-edge technology and learning opportunities
Cons
Team-dependent experience and outcomes
Work-life balance issues with long hours
Politics and influence over competence
Salary Ranges
47 data points
Junior/L3
Mid/L4
Junior/L3 · Analyst
7 reports
$170,275
total / year
Base
$130,981
Stock
-
Bonus
-
$155,480
$234,166
Interview Experience
7 interviews
Difficulty
3.1
/ 5
Experience
Positive 0%
Neutral 86%
Negative 14%
Interview Process
1
Application Review
2
Recruiter Screen
3
Online Assessment
4
Technical Interview
5
System Design Interview
6
Team Review
Common Questions
Coding/Algorithm
System Design
Technical Knowledge
Behavioral/STAR
News & Buzz
Negotiating NVIDIA's Offer
Base, stock, and sign-on negotiable. Recruiters invested in closing candidates. CEO reviews all 42K employee salaries monthly. Stock growth has made many employees millionaires.
News
·
NaNw ago
NVIDIA Company Reviews
WLB rated 3.9/5 (lowest category). 64% satisfied with WLB but 53% feel burnt out. Compensation rated 4.4-4.5/5. Experience highly team-dependent.
News
·
NaNw ago
NVIDIA Culture Discussions
Team-dependent experience; sink-or-swim culture that rewards high performers but can be overwhelming. No politics, flat structure, but demanding workload with some teams requiring evening/weekend work.
News
·
NaNw ago
NVIDIA Interview Discussions
Technical bar is high with 4-6 rounds. Process takes 4-8 weeks. Expect C++ questions, LeetCode medium, and system design. Difficulty rated 3.16/5.
News
·
NaNw ago