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Sr Engineer, Multimedia (NTD)

Nintendo of America

Sr Engineer, Multimedia (NTD)

Nintendo of America

Redmond, WA

·

On-site

·

Full-time

·

1w ago

Compensation

$140,900 - $253,600

Benefits & Perks

Healthcare

401(k)

Flexible Hours

Healthcare

401k

Flexible Hours

Required Skills

C++

Embedded systems

Audio processing

Video processing

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo Game Cube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:

  • Develop new features for deployment in massively used gaming console.

  • Architect and design software solutions for multimedia use cases.

  • Research technical issues and provide expert guidance.

  • Communicate and collaborate effectively with other engineers and stakeholders.

  • Develop implementation plans and time estimates for tasks.

  • Drive software development activities in a small team setting.

SUMMARY OF REQUIREMENTS

  • 5+ years of software development.

  • Excellent C++ coding and debugging skills.

  • Experience in embedded design and development.

  • Solid understanding of multi-core SOC devices and low-level kernel software.

  • Strong working knowledge of audio and video processing, including compression, transport, and rendering.

  • Degree in Computer Engineering, Computer Science or Electrical Engineering.

PREFERRED QUALIFICATIONS

  • Experience with MSE, HLS, and MPEG DASH streaming technologies.

  • Experience with AVC, AV1, VP9, AAC, and OPUS media codecs.

  • Experience with digital rights management schemes and EME.

  • Master’s degree in computer engineering, Computer Science or Electrical Engineering.

This position is onsite in Redmond, WA, and not open to remote status at this time.

This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.

Pay Range:$140,900—$253,600 USD

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About Nintendo of America

Nintendo of America

Putting smiles on the faces of everyone we touch.

501-1,000

Employees

Kyoto

Headquarters

Reviews

3.9

2 reviews

Work Life Balance

3.0

Compensation

2.5

Culture

2.8

Career

2.3

Management

2.7

35%

Recommend to a Friend

Pros

Opportunity to work in game localization at major company

Good location

Media relations and stakeholder management experience

Cons

Contract positions with job insecurity

Layoffs ("the dreaded Purge")

Limited career advancement opportunities

Salary Ranges

63 data points

Junior/L3

Mid/L4

Senior/L5

Junior/L3 · Data Engineer

2 reports

$156,000

total / year

Base

$120,000

Stock

-

Bonus

-

$156,000

$156,000

Interview Experience

51 interviews

Difficulty

4.0

/ 5

Duration

21-35 weeks

Offer Rate

22%

Experience

Positive 67%

Neutral 21%

Negative 12%

Interview Process

1

Recruiter Screen

2

ML Coding

3

ML System Design

4

Research Discussion

5

Team Interviews

Common Questions

ML fundamentals

Design an ML system

Research paper discussion

Statistical concepts