採用
Required Skills
Product Design
User Experience Design
Wireframing
Prototyping
Communication
Overview Gaming at Microsoft is on a mission to unite the world with amazing gaming experiences! Within the Xbox Experiences & Platforms Design team, we seek to grow player reach and accelerate partner success. We are looking for a Product Designer II to bring their unique blend of user experience passion, craftsmanship, discipline, and creative design thinking to our team.
You're a starter and a finisher — someone who can translate business strategy into product concepts, identify experience gaps, design end-to-end user journeys, and successfully collaborate with other disciplines across the business to bring new ideas to life. Together with our team of designers and researchers, you will help us create innovative experiences spanning platforms and genres and fundamental to the success of studios and delight of players around the world.
Responsibilities
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Drive product design experiences across the entire gaming lifecycle
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Collaborate with partners to define goals, present, and deliver design artifacts on time and at high quality
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Create elegant and easily understood diagrams, wireframes, prototypes, interaction guidelines, and other related artifacts in service of business and user goals
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Apply iterative approach towards shared long-term goals and vision
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Demonstrate design concepts and strategy through prototyping
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Build consensus around design direction
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Develop and articulate rationale from research, insights, analytics, and other inputs
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Participate in brainstorming, critiques, and work sessions
Qualifications
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4+ years of designing high quality digital product experiences end-to-end (large-scale products preferred) and demonstrated application in market
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Ability to cultivate and maintain positive working relationships across disciplines
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Written and verbal communication, presentation, and organization skills
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Strategic thinking, problem solving, and consensus-building skills
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Experience with design tools (Figma, Sketch, Illustrator, Photoshop, etc.)
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Experience with prototyping tools (In Vision, Proto Pie, Flinto, Framer, Unity, Unreal, etc.)
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Minimum of BA/BS degree in Communication Design, Interface Design, Human-Computer-Interaction, Product Design, Architecture, or equivalent experience
This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.
Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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Pros
Excellent compensation and benefits package
Four-day workweek with improved work-life balance
Supportive managers and teams
Cons
High-pressure environment causing anxiety
Unprofessional interview processes
Limited creative work opportunities
Salary Ranges
5,571 data points
Junior/L3
Mid/L4
Junior/L3 · Advertising Client Success
2 reports
$163,358
total / year
Base
$141,875
Stock
-
Bonus
-
$163,358
$163,358
Interview Experience
7 interviews
Difficulty
3.7
/ 5
Duration
14-28 weeks
Offer Rate
14%
Experience
Positive 14%
Neutral 29%
Negative 57%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Technical Interview
5
Onsite/Virtual Interviews
6
Final Round
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Past Experience
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