Jobs
Compensation
$180,000 - $300,000
Benefits & Perks
•Healthcare
•401(k)
•Unlimited PTO
•Flexible Hours
•Life Insurance
•Healthcare
•401k
•Unlimited Pto
•Flexible Hours
Required Skills
C++
Rendering Architecture
GPU Programming
Graphics APIs
Multi-threaded Programming
Who Are We?
Ho Yoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.
Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.
Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.
In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.
When you apply to a position with Ho Yoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.
What You Will Do:
You will play a central role in building the cloud-based rendering architecture for our new flagship title — a rare opportunity to redefine how large-scale, high-fidelity games can run on any device. This is a high-impact senior position where you will shape core rendering technology used by millions of players, and your work will influence future UE5 projects across the studio.
You will:
Architect and build a next-generation cloud-native rendering pipeline with a focus on parallelism, distributed execution, and scalability.
Design modular rendering services that allow high-end experiences to run on low-power devices through cloud computation
Collaborate closely with cloud system engineers to integrate rendering and engine infrastructure into a unified architecture
Profile, debug, and optimize GPU and rendering workloads for cloud performance
Document rendering architecture, technical decisions, and implementation standards
What We Are Looking For:
Minimum 5 years of professional experience (more senior candidates welcome)
Strong C++ programming skills
Deep understanding of modern rendering architecture including:
Multi-threaded renderers
Render graphs
GPU scheduling and job systems
Parallel or tiled rendering piplelines
Strong knowledge of graphics pipelines and GPU architecture
Experience with at least one modern graphics API (DX12, Vulkan, etc)
Proficiency with graphics debugging/profiling tools
High ownership, strong work ethic, and willingness to tackle large-scale technical challenges
Pluses:
- Experience developing with Unreal Engine
Benefits:
The base pay range for this position is $180,000 to $300,000 USD per year. Actual pay is based on location and may vary depending on relevant knowledge, skills, and experience from the candidate. Total compensation may include salary, company bonuses, sign-on bonuses, relocation package, and other benefits such as:
-
100% employer-paid healthcare premiums for you and your dependents
-
Generous paid time off
-
401K / RRSP plan
-
Employer-paid life and disability insurance
-
Team-building activities throughout the year
-
Flexible working hours
We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.
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About HoYoverse (miHoYo)

HoYoverse (miHoYo)
Series CBest known for developing popular franchises, including Honkai, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
1,001-5,000
Employees
Shanghai
Headquarters
$5B
Valuation
Reviews
3.8
29 reviews
Work Life Balance
3.8
Compensation
3.7
Culture
4.2
Career
3.7
Management
3.4
76%
Recommend to a Friend
Pros
Interesting projects and challenges
Supportive team and management
Opportunity for career growth
Cons
Some organizational bureaucracy
Career progression could be clearer
Room for improvement in processes
Salary Ranges
11 data points
Junior/L3
Senior/L5
Junior/L3 · Customer Service
3 reports
$40,627
total / year
Base
$40,627
Stock
-
Bonus
-
$28,709
$57,494
Interview Experience
53 interviews
Difficulty
3.3
/ 5
Duration
14-28 weeks
Offer Rate
39%
Experience
Positive 67%
Neutral 19%
Negative 14%
Interview Process
1
Phone Screen
2
Technical Interview
3
Hiring Manager
4
Team Fit
Common Questions
Technical skills
Past experience
Team collaboration
Problem solving
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