招聘
Benefits & Perks
•Professional development budget
•Generous paid time off and holidays
•Comprehensive health, dental, and vision insurance
•Competitive salary and equity package
•Flexible work arrangements
•Learning
•Healthcare
•Equity
•Flexible Hours
Required Skills
Python
JavaScript
TypeScript
About the Role
Apple products using Apple Silicon GPU. We are looking for an engineer with a strong engineering background who is excited to work with engineers and other leaders at Apple Apple's GGML team provides developers access to harness the power of the GPU across all of Apple's innovative products, from i Phone, i Pad, Apple TV, Apple Watch to the Mac product line. Our team's responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices on all of Apple's hardware. Metal provides near-direct access to the graphics processing unit (GPU), enabling you to enhance the graphics and compute potential of apps on iOS, macOS and tvOS. Building on an efficient low-overhead software architecture with precompiled shaders, fine-grained resource control and multithreading support, Metal further boosts performance by enabling the GPU to take more control of the rendering pipeline. Moving beyond just graphics, Metal provides deep support for GPU-accelerated machine learning and offers enhanced developer tools that make it even easier to debug, optimize, and deploy Metal apps.
Join the team that helped make the Apple M1 processor, with its groundbreaking graphics performance, efficiency and feature set. The Apple Silicon GPU Scheduler Driver Team within GGML (Graphics, Game and ML Software) Software is directly responsible for the development of the GPU workload management including scheduling of commands on the GPU, manage resources and dependencies, responsiveness and quality of service for applications using the GPU. The GPU Scheduler team directly impacts the performance and power efficiency of all to deliver Apple GPUs across all Apple devices, build and ship exciting new GPU focused features, work with other teams to prototype future HW and SW GPU features.
The Apple Silicon GPU Driver Scheduler Team is looking for a software engineer to define and implement policies and algorithms to efficiently schedule graphics and compute workloads on Apple Silicon GPUs.
We are seeking an individual with curiosity and passion to learn and innovate.
As a key member of our team, you will work on low-latency, high-throughput and QoS-aware scheduling techniques to ensure UI responsiveness, great performance and power efficiency across our product line. You will be helping design and implement solutions that help the workloads scale across entire product family from Apple Watch to Mac Studios.
You will partner with world-class teams across Apple software and hardware organizations to develop and integrate key technologies to improve the graphic and compute potential for Apple products across a wide variety of applications from games to machine learning and image processing.
Responsibilities
- Driver development and support for existing graphics APIs and new GPU features on the new GPU architectures
- Contribute to bring-up of new chips/products using our new GPUs
- Implementation and debugging of graphics and compute applications
- Design and development of performance analysis and debug tools
Minimum Qualifications
- Technical BS/MS degree or equivalent experience
- Excellent software design, problem solving, debugging, and performance analysis ability
- Adaptive approach to problem solving
- Strong communication and cross-functional collaboration skills
- Knowledge of computer architecture
- Good programming skills with knowledge of C or C++
- Operating systems and/or scheduling policies knowledge
- Excellent written and oral communication skills
Preferred Qualifications
- GPU specific software development (User/Kernel mode drivers, Compiler technologies)
- Embedded driver development
Equal Opportunity
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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About Apple

Apple
PublicA technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
4.0
10 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
75%
Recommend to a Friend
Pros
Great coworkers and people
Excellent benefits and perks
Fast-paced and engaging work environment
Cons
High expectations and pressure
Management quality varies
Limited career progression opportunities
Salary Ranges
17,968 data points
Junior/L3
L2
L3
L4
L5
L6
M3
M4
M5
M6
Junior/L3 · Specialist
4,913 reports
$61,616
total / year
Base
$61,616
Stock
-
Bonus
-
$41,521
$91,436
Interview Experience
5 interviews
Difficulty
3.4
/ 5
Duration
28-42 weeks
Offer Rate
20%
Experience
Positive 20%
Neutral 40%
Negative 40%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Behavioral Interview
5
Onsite/Virtual Interviews
6
Team Matching
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
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