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Engineering Program Manager - Graphics, Gaming and Machine Learning

Apple

Engineering Program Manager - Graphics, Gaming and Machine Learning

Apple

Cupertino, CA

·

On-site

·

Full-time

·

4d ago

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don't just build products - they craft the kind of wonder that's revolutionized entire industries. The Graphics, Gaming and Machine Learning (GGML) group is looking for Engineering Project Manager to help shape our next generation products like the Mac, i Phone, i Pad, Apple Watch, Vision Pro etc. You'll be responsible for managing the GPU and Display Software Engineering projects for these products. You'll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display development for these products is successfully executed.

Description:

Apple's GGML group provides the graphics software foundation across all of Apple's innovative products, from i Phone, i Pad, and Apple Watch, to Apple TV, i Tunes,Vision and Mac. As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms. As the EPM in this area, you'll own, and/or participate in:

  • Defining and tracking progress for our Product Software deliverables from early HW through launch

  • Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.

  • Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.

  • Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.

  • Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.

  • Driving continuous improvements and increased efficiency across program management processes.

Preferred Qualifications:

BS/MS (EE/CS/CE), or a related technical field.

Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus

Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus.

Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.

Self-motivated and proactive with demonstrated creative and critical thinking capabilities.

Demonstrated ability to quickly understand or ramp up on technical concepts in a wide range of fields.

Demonstrated ability to provide succinct, accurate executive summaries of complicated situations.

Minimum Qualifications:

5-10+ years of program management experience in software, hardware, or systems engineering environments.

Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans.

Exceptional communication, collaboration, and leadership skills.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Pay & Benefits:

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $141,800 and $258,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Apple

Apple

Public

A technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.

10,001+

Employees

Cupertino

Headquarters

$3.5T

Valuation

Reviews

4.0

10 reviews

Work Life Balance

4.0

Compensation

4.2

Culture

3.8

Career

3.5

Management

3.2

75%

Recommend to a Friend

Pros

Great coworkers and people

Excellent benefits and perks

Fast-paced and engaging work environment

Cons

High expectations and pressure

Management quality varies

Limited career progression opportunities

Salary Ranges

17,968 data points

Junior/L3

L2

L3

L4

L5

L6

M3

M4

M5

M6

Principal/L7

Senior/L5

Staff/L6

Junior/L3 · Data Scientist ICT2

0 reports

$121,979

total / year

Base

-

Stock

-

Bonus

-

$103,682

$140,276

Interview Experience

5 interviews

Difficulty

3.4

/ 5

Duration

28-42 weeks

Offer Rate

20%

Experience

Positive 20%

Neutral 40%

Negative 40%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Behavioral Interview

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit