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Interaction Software Prototyper

Apple

Interaction Software Prototyper

Apple

Cupertino, CA

·

On-site

·

Full-time

·

2w ago

The Interaction and Human Factors team is looking for a Software Prototyper to research and build the next generation of sensor-based human-computer interactions. We are an
eclectic group with backgrounds in human factors research, signal processing, machine learning, and more. As a member of this team, you will sit at the boundary between prototyping, research, and production - often switching rapidly between exploratory research and product-focused development to enable interaction concepts to make the leap from prototype to product.

Description:

As a Software Prototyper, you will investigate new technologies, prototype concepts, build frameworks for benchmarking human performance, and drive technical development needed to bring ideas to life. You will work on a wide array of sensing modalities such as image/video, multi-touch, and force sensing. Our team works closely with multidisciplinary teams in engineering and design to deliver actionable insights to drive key decisions for Apple products including Mac, i Phone, i Pad, Vision Pro, and more.","responsibilities":"Identify novel human-sensing interactions for emerging technologies and build them into functional prototypes

Develop software for human research, including measurement systems and data logging for small-scale studies

Establish success criteria and technology requirements for human-computer interactions through prototyping, user studies, and data analysis

Present and demo insights to engineering and design to inform key product decisions

Preferred Qualifications:

Algorithm and mathematics fundamentals in statistics, signal processing, machine learning, and state machine design

Proficiency with scripting, data processing, data visualization and/or numerical analysis

Experience working with human researchers to establish critical research tracks, interpret results, and apply learnings to product development

3+ years experience working in a relevant field

Master's or doctorate degree in computer science, human-computer interaction, or other relevant area

Minimum Qualifications:

Expertise in software architecture and development, particularly for real-time sensor processing and interfaces

Experience building interactive prototypes or applications

Experience working with sensing technologies and data sources such as image, video, input devices, audio, etc.

Bachelor's degree in Computer Engineering/Computer Science, Human Computer Interaction, or related field

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Pay & Benefits:

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Apple

Apple

Public

A technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.

10,001+

Employees

Cupertino

Headquarters

$3.5T

Valuation

Reviews

4.0

10 reviews

Work Life Balance

4.0

Compensation

4.2

Culture

3.8

Career

3.5

Management

3.2

75%

Recommend to a Friend

Pros

Great coworkers and people

Excellent benefits and perks

Fast-paced and engaging work environment

Cons

High expectations and pressure

Management quality varies

Limited career progression opportunities

Salary Ranges

17,968 data points

L2

L3

L4

L5

L6

M3

M4

M5

M6

L2 · Industrial Designer L2

0 reports

$320,450

total / year

Base

$128,180

Stock

$160,225

Bonus

$32,045

$224,315

$416,585

Interview Experience

5 interviews

Difficulty

3.4

/ 5

Duration

28-42 weeks

Offer Rate

20%

Experience

Positive 20%

Neutral 40%

Negative 40%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Behavioral Interview

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit