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Graphics Emulation Test Bench and Infrastructure Architect

Apple

Graphics Emulation Test Bench and Infrastructure Architect

Apple

Austin, TX

·

On-site

·

Full-time

·

4d ago

Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.
Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices!

Description:

As a Graphics Emulation Test Bench and Infrastructure Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality standards through comprehensive hardware/software platform testing. Working with the complete software stack, you'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and Silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to Silicon. Your strong test bench knowledge and a solid foundation in verification methodology will be leveraged to create high-quality reusable test bench components and environments used to run complex tests.","responsibilities":"Architecting emulation and simulation test benches used by functional verification, performance analysis, and power analysis teams

Planning top level improvements to test benches and mentoring/directing less experienced engineers

Working with pre-silicon validation teams to develop and implement support plans

Exploring and developing new technologies and methodologies to leverage simulation, emulation, and hardware acceleration for new applications

Building simulation and emulation models, debugging build issues

Running specified tests on appropriate platforms and debugging issues by capturing waveforms and writing triggers

Responding to and working with vendor field service/AEs to address simulation and emulation HW/SW issues

Creating automated verification flows for graphics verification

Reporting status.

This role offers significant growth opportunities as you advance within the team and take on increasing technical leadership responsibilities.

Preferred Qualifications:

Demonstrated technical leadership in the area of test benches, emulation, and/or simulation

Excellent planning, collaboration, and communication abilities

Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities

Ability to debug hardware issues from waveforms

Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation

Experience with DPI/transactors:

Graphics knowledge; 3D graphics pipeline, OGL/OCL programming

Ability to collaborate under tight schedules

Excellent planning, collaboration, and communication abilities

Demonstrated ability to build simulation models, run tests, and debug issues in a schedule-oriented silicon design project with competing priorities

Excellent planning, collaboration, and communication abilities

Ability to collaborate under tight schedules

Minimum Qualifications:

BS + 10 years of relevant experience

Experience with complex bus protocols such as PCIe and AXI

Experience in profiling and optimizing test bench components

Experience with CPU and/or GPU architecture and micro architecture

Experience with DPI/transactors:

Experience in writing behavioral and synthesizable RTL (System Verilog/Verilog)

Experience with programming in one or more of the following languages: C/C++, Perl, Ruby, Python

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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About Apple

Apple

Apple

Public

A technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.

10,001+

Employees

Cupertino

Headquarters

$3.5T

Valuation

Reviews

4.0

10 reviews

Work Life Balance

4.0

Compensation

4.2

Culture

3.8

Career

3.5

Management

3.2

75%

Recommend to a Friend

Pros

Great coworkers and people

Excellent benefits and perks

Fast-paced and engaging work environment

Cons

High expectations and pressure

Management quality varies

Limited career progression opportunities

Salary Ranges

17,968 data points

L2

L3

L4

L5

L6

L2 · Business Analyst L2

0 reports

$114,215

total / year

Base

$45,686

Stock

$57,108

Bonus

$11,422

$79,951

$148,480

Interview Experience

5 interviews

Difficulty

3.4

/ 5

Duration

28-42 weeks

Offer Rate

20%

Experience

Positive 20%

Neutral 40%

Negative 40%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Behavioral Interview

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit