Jobs
Benefits & Perks
•Professional development budget
•Parental leave
•Competitive salary and equity package
•Flexible work arrangements
•401(k) matching
•Team events and activities
•Learning
•Parental Leave
•Equity
•Flexible Hours
Required Skills
Python
PostgreSQL
JavaScript
About the Role
Apple GPU Software team provides developers access to harness the power of the graphics processor unit (GPU) across all of Apple's innovative products, from i Phone, i Pad, Apple TV, Apple Watch to vision to Mac product line. Our team responsibilities encompass design new language constructions, compiler transformation, and developer tools to the GPU on Apple's hardware. Metal provides near-direct accesses to the GPU to give developers more control of the HW and enable developer to take advantage of Apple Silicon.
Join the compiler team, and you'll collaborate with engineers across Apple to develop tools and languages to enable developers to create cutting-edge applications for graphics, compute, and machine learning using the GPU. We work closely with our partners in HW technology and GPU driver and framework team to develop feature roadmaps.
The ideal candidate should have a passion for language design, compilation techniques, GPUs, and understand how to enable developers to maximize their performance on our GPUs.
We seek a results-oriented, upbeat, and focused individual passionate about learning and developing new technologies.
The Apple GPU Compiler Team seeks a compiler engineer to analyze, design, and build new language constructs in the front-end and middle-end optimizations to harness the power of the GPU.
As a key member of our team, you will apply your knowledge of compilers to investigate new architectures, design languages, and develop high-quality static and JIT front-end and middle-end optimizations for various applications from games to machine learning to image processing.
You will partner with a world-class team in integrating the compilers into the developer platform to maximize the performance of ML, compute, and graphics for Apple products across our platforms.
Responsibilities
- Design and architect language features and intermediate representation (IR) to represent new architectures' features and enable advanced optimizations.
- Research and design compiler optimization algorithms to target general-purpose compute, ML, and graphic-specific code paths.
- Build developer-focused compiler-based tools and infrastructure.
Minimum Qualifications
- Technical BS/MS degree or equivalent experience in Computer Science, Computer Engineering, or equivalent professional experience in compiler development.
- Deep understanding of compiler spanning semantic analysis, type systems, and optimization algorithms.
- Strong foundation of computer architecture, including memory hierarchy and instructions, and other modern processors.
- Excellent skills in software design, problem solving, debugging, and performance analysis.
Preferred Qualifications
- Understand a parallel programming language for GPUs or CPUs like Metal, OpenGL, OpenCL, DirectX, or CUDA.
- Familiarity of ML and frameworks like Py Torch
- Familiarity with graphics
Equal Opportunity
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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About Apple

Apple
PublicA technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
4.0
10 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
75%
Recommend to a Friend
Pros
Great coworkers and people
Excellent benefits and perks
Fast-paced and engaging work environment
Cons
High expectations and pressure
Management quality varies
Limited career progression opportunities
Salary Ranges
17,968 data points
L2
L3
L4
L5
L6
M3
M4
M5
M6
L2 · Industrial Designer L2
0 reports
$320,450
total / year
Base
$128,180
Stock
$160,225
Bonus
$32,045
$224,315
$416,585
Interview Experience
5 interviews
Difficulty
3.4
/ 5
Duration
28-42 weeks
Offer Rate
20%
Experience
Positive 20%
Neutral 40%
Negative 40%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Behavioral Interview
5
Onsite/Virtual Interviews
6
Team Matching
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
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