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We are a creativity-oriented engineering team focused on conceiving and prototyping the future of software on Apple's devices. We take big, fuzzy ideas about what might be possible and turn them into concrete concepts, prototypes and livable software! We are passionate about exploring new ideas using whatever tools help us make something tangible. Most often, we choose to modify or extend Apple's existing software using Objective-C or Swift. But we're open to using the best tools that help us learn: design tools, prototyping apps, ML, etc. We are looking for a creative, learning-oriented, collaborative individual to come help us explore what the future could look like.
Description:
Our team nurtures early-stage ideas into well-developed, usable experiences. For this big idea to work, is there a piece of experience that must feel great? Is there an enabling technology we need to build? Software is the tool we use most frequently to bring concepts to life on our devices. But we try to use the best tool for the job: anything that helps us see, touch, or feel an idea. We often work directly with other teams to leverage expertise from across the company, and share our work with others to find out what works and what doesn't. Gradually, those fuzzy notions turn into tangible, brand-new ideas that can lead the future of software on our devices. The products we build are part prototype, part proof of concept and part sales pitch, so communicating clearly and being able to empathize with other people's perspectives are key skills for our team. So is the ability to give and receive feedback.
Preferred Qualifications:
Able to deal with ambiguity, and a gut instinct for making things that will help bring clarity. We often work on projects where we need to create something to help understand the objectives & boundaries.
A learning mentality and a willingness to try things that may fail. You should be able to learn from both success and failures.
A sense for effective design. If you have design training or design experience, even better.
Ability to communicate effectively with both technical and non-technical teams
Background in either machine learning or HCI
PhD in computer science or a related field
Minimum Qualifications:
5 years of experience designing for and/or writing software for Apple platforms
3 years experience of creative prototyping in software
Expertise in Swift or Objective-C, or equally strong experience in Python + ML stacks
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Pay & Benefits:
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $181,100 and $318,400, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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About Apple

Apple
PublicA technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
4.0
10 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
75%
Recommend to a Friend
Pros
Great coworkers and people
Excellent benefits and perks
Fast-paced and engaging work environment
Cons
High expectations and pressure
Management quality varies
Limited career progression opportunities
Salary Ranges
17,968 data points
L2
L3
L4
L5
L6
L2 · Business Analyst L2
0 reports
$114,215
total / year
Base
$45,686
Stock
$57,108
Bonus
$11,422
$79,951
$148,480
Interview Experience
5 interviews
Difficulty
3.4
/ 5
Duration
28-42 weeks
Offer Rate
20%
Experience
Positive 20%
Neutral 40%
Negative 40%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Behavioral Interview
5
Onsite/Virtual Interviews
6
Team Matching
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
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