招聘
Benefits & Perks
•Healthcare
•401(k)
•Equity
•Learning Budget
•Healthcare
•401k
•Equity
•Learning
Required Skills
C++
C
Objective-C
GPU programming
Systems engineering
Performance analysis
Apple's Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including i Phone, i Pad, Apple TV, Mac, Vision Pro, and Apple Watch.
The Production Metal Frameworks team is responsible for Metal API design and development across new OS and product releases. We are looking for a motivated, technical manager who can bring a broad understanding of GPU technologies to help define and deliver the next generation of Metal.
Description:
As the manager of the Production Metal Frameworks team, you will own the design and implementation of the Metal API to unlock the full potential of Apple Silicon for developers. You'll collaborate cross-functionally with software teams both inside and outside of Apple to bring incredible new GPU experiences to life across Apple's platforms.","responsibilities":"Lead your team to design, develop, and deliver high-quality additions to the Metal API
Monitor industry trends to identify gaps (or opportunities for differentiation) in Metal.
Partner with cross-functional teams to improve the graphics stack and meet the ever-evolving needs of Apple's operating systems and external applications.
Support and grow the Production Metal Framework team as you execute in a highly dynamic environment
Preferred Qualifications:
Multiple years of experience directly managing engineering teams
Wide knowledge of graphics/compute API's including their differences and how they have evolved
Detailed knowledge of a GPU architecture including their capabilities and performance characteristics
Familiarity machine learning fundamentals and ML frameworks as well as how they are accelerated by modern HW
Familiarity with Apple framework and API design patterns as well as Swift programming
Top notch communication skills with the ability to influence up, down, and cross-functionally
Minimum Qualifications:
Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc)
Solid foundation in systems engineering including OS fundamentals and performance analysis
Prior experience as a manager or tech lead driving large engineering projects through definition, planning, and execution phases
Demonstrated software design, debugging, and performance analysis abilities
Strong programming skills with C/C++/Objective-C
BS/MS/PhD or equivalent in Computer Science or related field
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
Pay & Benefits:
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $198,300 and $342,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
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About Apple

Apple
PublicA technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
4.0
10 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
75%
Recommend to a Friend
Pros
Great coworkers and people
Excellent benefits and perks
Fast-paced and engaging work environment
Cons
High expectations and pressure
Management quality varies
Limited career progression opportunities
Salary Ranges
17,968 data points
L2
L3
L4
L5
L6
L2 · Business Analyst L2
0 reports
$114,215
total / year
Base
$45,686
Stock
$57,108
Bonus
$11,422
$79,951
$148,480
Interview Experience
5 interviews
Difficulty
3.4
/ 5
Duration
28-42 weeks
Offer Rate
20%
Experience
Positive 20%
Neutral 40%
Negative 40%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Behavioral Interview
5
Onsite/Virtual Interviews
6
Team Matching
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
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