招聘

AR/VR Graphics Software Engineer - Personas, Vision Products Software
Reedley, CA
·
On-site
·
Full-time
·
1mo ago
Benefits & Perks
•Professional development budget
•Parental leave
•Generous paid time off and holidays
•Comprehensive health, dental, and vision insurance
•Learning
•Parental Leave
•Healthcare
Required Skills
TypeScript
PostgreSQL
Node.js
Applications Engineer
- Apple Vision Pro Personas
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
About Apple Vision Pro
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible - all while staying connected to the people around us.
About the Role
This Vision Pro team is looking for Applications Engineers to help us build the next generation of features for Personas on the Apple Vision Pro. This team works with cutting edge AR/VR technology to create magical experiences for our customers with their most personal and cherished content. As a member of our organization you will assist us in crafting future products that will delight, inspire and empower millions of people.
You will work on Personas, a dynamic, natural representation of your face and hand movements that allows others to see you while you're using Apple Vision Pro for Face Time or other video conferencing apps on the Apple Vision Pro.
You will work closely with Apple's framework teams and Human Interface designers - pushing you to think outside-the-box, and solve incredibly challenging and interesting problems in AR/VR.
You will work with technologies such as Reality Kit, SwiftUI and ARKit. You will have access to a wide variety of internal frameworks and services that will allow you to build technology that is deeply integrated into our operating systems.
Responsibilities
As a member of our team, you will help us craft future experiences that will delight, inspire and empower millions of people. We work primarily in Swift, Objective-C++, and Metal to build and refine Personas on visionOS.
Successful engineers will be prepared to work from the applications layer down to the firmware, building and maintaining stable and performant code that serves as the bedrock of Personas on the platform.
Minimum Qualifications
- BS / MS / PhD in Computer Science OR equivalent degree OR equivalent experience
- 3-5+ years experience in software development
- Strong fundamentals in graphics, including 3D math, geometric processing, and linear algebra
- Strong programming skills in C/C++, Swift, or similar languages
- Ability to collaborate and work in a highly cross-functional environment
Preferred Qualifications
- Experience with digital human articulation and rendering
- Interest in neural rendering techniques, including Gaussian Splats
- Experience with discrete geometric processing
- Ability to work closely with designers and translate artistic intent to robust code
- Experience writing shaders and doing look development
- Strong artistic eye with a foundation in design, composition, color, and lighting
Equal Opportunity
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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About Apple

Apple
PublicA technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.
10,001+
Employees
Cupertino
Headquarters
$3.5T
Valuation
Reviews
4.0
10 reviews
Work Life Balance
4.0
Compensation
4.2
Culture
3.8
Career
3.5
Management
3.2
75%
Recommend to a Friend
Pros
Great coworkers and people
Excellent benefits and perks
Fast-paced and engaging work environment
Cons
High expectations and pressure
Management quality varies
Limited career progression opportunities
Salary Ranges
17,968 data points
L2
L3
L4
L5
L6
M3
M4
M5
M6
L2 · Industrial Designer L2
0 reports
$320,450
total / year
Base
$128,180
Stock
$160,225
Bonus
$32,045
$224,315
$416,585
Interview Experience
5 interviews
Difficulty
3.4
/ 5
Duration
28-42 weeks
Offer Rate
20%
Experience
Positive 20%
Neutral 40%
Negative 40%
Interview Process
1
Application Review
2
Recruiter Screen
3
Technical Phone Screen
4
Behavioral Interview
5
Onsite/Virtual Interviews
6
Team Matching
7
Offer
Common Questions
Coding/Algorithm
System Design
Behavioral/STAR
Technical Knowledge
Culture Fit
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