refresh

트렌딩 기업

트렌딩

채용

JobsApple

GPU Physical Design Engineer

Apple

GPU Physical Design Engineer

Apple

Austin, TX

·

On-site

·

Full-time

·

4d ago

Do you love creating sophisticated solutions to highly complex challenges? As part of our Silicon Technologies group, you'll help design and manufacture our next-generation, high-performance, power-efficient GPU! You'll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions! Joining this group means crafting and building the technology that fuels Apple's devices. Together, we enable our customers to do all the things they love with their devices. This role requires a mix of strategic engineering along with hands-on experience in physical design and large chip integration, being responsible for implementing complete chip design from RTL to tapeout.

Description:

  • Work closely with the FE team to understand chip architecture and drive physical aspects early in design cycle.

  • Drive outstanding PD construction and optimization recipes for performance, power and Area (PPA).

  • Work on pioneering designs in the latest technology nodes.

  • Collaborate to drive methodologies and "best known methods" to streamline PD work, come up with guidelines and checklists, drive execution, and supervise progress.

  • Drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block PnR.

  • Lead and resolve design and flow issues related to physical design, identify potential solutions and drive execution.

Preferred Qualifications:

Masters degree preferred.

We value ability in all aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place and Route and all aspects of timing, electrical and physical signoff.

Experience working with EDA tools and exposure to their APIs.

Use design knowledge and innovative physical construction and optimization flows to push performance, power, and Area (PPA) of GPU designs.

Knowledge of multi-voltage, power gated, and power retention concepts will be an advantage.

Practical knowledge with hierarchical design approach, top-down design, budgeting, timing, and physical convergence will be an asset.

Minimum Qualifications:

Bachelors degree in Engineering or Computer Science required.

Experience or coursework in one or more of the following areas: physical design, synthesis, DFT or clocking.

Experience or coursework with digital logic design, RTL, CMOS transistor logics or VLSI concepts.

Experience with scripting languages such as TCL, Python, Perl or shell scripting.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Total Views

0

Apply Clicks

0

Mock Applicants

0

Scraps

0

About Apple

Apple

Apple

Public

A technology company that designs, manufactures, and markets consumer electronics, personal computers, and software.

10,001+

Employees

Cupertino

Headquarters

$3.5T

Valuation

Reviews

4.0

10 reviews

Work Life Balance

4.0

Compensation

4.2

Culture

3.8

Career

3.5

Management

3.2

75%

Recommend to a Friend

Pros

Great coworkers and people

Excellent benefits and perks

Fast-paced and engaging work environment

Cons

High expectations and pressure

Management quality varies

Limited career progression opportunities

Salary Ranges

17,968 data points

L2

L3

L4

L5

L6

L2 · Business Analyst L2

0 reports

$114,215

total / year

Base

$45,686

Stock

$57,108

Bonus

$11,422

$79,951

$148,480

Interview Experience

5 interviews

Difficulty

3.4

/ 5

Duration

28-42 weeks

Offer Rate

20%

Experience

Positive 20%

Neutral 40%

Negative 40%

Interview Process

1

Application Review

2

Recruiter Screen

3

Technical Phone Screen

4

Behavioral Interview

5

Onsite/Virtual Interviews

6

Team Matching

7

Offer

Common Questions

Coding/Algorithm

System Design

Behavioral/STAR

Technical Knowledge

Culture Fit