Prathamesh Bhoite
pr************@gmail.com
소개
Proficient in building performant, accessible user interfaces with Next.js, leveraging SSR/SSG, modern React patterns, and component-driven development to enhance UX and maintainability.
학력
Thakur College Of Engineering and Technology
India
Bachelor of Engineering (Computer Engineering)
Jan. 2022 - Jan. 2026
Pace Jr Science College
India
Higher Secondary Certificate (HSC)
기술
Frontend Development
Architect single-page applications with React.js, optimizing rendering and state management for performance and maintainability
Deliver SEO-friendly, scalable web apps using Next.js with SSR/SSG/ISR strategies and dynamic routing
Implement responsive, accessible UI systems with Tailwind CSS and Bootstrap, applying design tokens and utility-first patterns
Develop modular, reusable styles with SCSS, establishing component-level theming and variables/mixins
Build standards-compliant, semantic layouts with HTML5/CSS3, targeting WCAG accessibility and cross-browser compatibility
Backend Development
Design and implement RESTful APIs with Express and Hono, applying routing, middleware, validation, and error-handling best practices
Model relational data and manage migrations with Prisma, enforcing schema integrity and type-safe data access
Deliver real-time features using Socket.io, optimizing event namespaces, rooms, and backpressure handling
Secure services with authentication/authorization, input validation, and rate limiting for reliability and security
Database
Design normalized relational schemas in PostgreSQL, writing performant SQL with indexed queries and execution plan analysis
Manage transactions, isolation levels, and data integrity constraints to ensure consistency and reliability
Model document-oriented data in MongoDB with efficient indexing and schema versioning strategies
DevOps & Tools
Version control codebases with Git using feature branching, code reviews, and semantic commit conventions
Manage collaboration and release workflows on GitHub, including pull requests and protected branches
Design and execute API test suites in Postman for regression and contract validation
Assess and optimize web performance with Lighthouse, targeting Core Web Vitals improvements
Containerize applications with Docker, authoring lean images and multi-stage builds
Programming Languages
Develop robust, maintainable JavaScript using ES6+ features, asynchronous patterns, and modular architecture
Deliver type-safe applications with TypeScript, leveraging generics, utility types, and strict compiler options
Implement backend and enterprise features in Java with OOP principles and standard libraries
Optimize performance-critical components in C++ with memory management and STL algorithms
수상
C/C++ Workshop Multicon - (Winner)
TCET
Developed a C++ application using algorithm design, modular architecture, and performance optimizations; delivered a technical presentation and was awarded first place at the TCET Multicon C/C++ Workshop.
Feb. 2023
프로젝트
Industrial.io
May. 2025 - Aug. 2025
- Architected and delivered a full-stack, real-time multiplayer board game with Next.js and TypeScript, leveraging server-side rendering and strict typing to maximize performance and SEO.
- Implemented Socket.IO over WebSockets to orchestrate low-latency, event-driven gameplay and deterministic match-state synchronization between clients.
- Designed distributed caching and session management with Redis to sustain high throughput, minimize latency, and improve fault tolerance under load.
- Modeled and optimized a normalized PostgreSQL schema to persist user profiles, matchmaking, and game progression with ACID guarantees and scalable indexing.
TGS
University (anonymized)
Software Developer
Jul. 2024 - Jul. 2024
- Diagnosed and remediated defects across JavaScript, React.js, Node.js, and MongoDB to restore feature integrity and reliability in a full-stack student activity tracking platform.
- Hardened authentication for students, teachers, and administrators by engineering secure session management and role-aware middleware, improving access control and session safety.
- Validated and refined dashboard user flows with targeted integration testing in React.js and Node.js, increasing success rates for activity submission and review.
Asteroid Shooter
Nov. 2023 - Dec. 2023
- Engineered core gameplay systems in C++ with SFML, applying OOP to implement modular entities (player, asteroids, projectiles) and deterministic game-state management.
- Implemented physics integration, collision detection, and response to enable precise spaceship controls and engaging projectile mechanics.
- Optimized the main loop, rendering pipeline, and real-time input handling with SFML for responsive and fluid 2D gameplay.
Little Penguins
- Developed a custom Minecraft Penguin Mod in Java using the Fabric API, creating production-ready 3D assets with Blockbench.
- Authored AI and entity behaviors in Java to introduce a custom Penguin mob and expand interactive gameplay.
- Enabled penguins to swim, walk, slide on ice, lay eggs, track aquatic mobs, and interact with ice blocks based on environmental conditions.
- Implemented event-driven hunger mechanics that synchronize entity states with environmental triggers to affect gameplay dynamics.
웹사이트
GitHub