
Staff Media Applications Engineer, Audio & Media Technologies
About the role
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.
Media, Graphics & Compute Technologies (MGCT) provides the media and graphics foundation across all of Apple's innovative products, including i Phone, Apple Vision Pro, Apple TV, Apple Watch, i Pad, and Mac. The Media Applications Engineering team within MGCT builds the system-level media user experiences across Apple's platforms - including system media playback UIs, media applications and frameworks such as AVKit. Our frameworks and APIs provide the building blocks for developing rich media user experiences across Apple's ecosystem, powering capabilities such as media playback, editing, routing, capture, and system media UX integrations in apps like Safari, TV, Photos, Music, Face Time, and i Movie, as well as many third-party applications across all of Apple’s platforms.
We are looking for a Staff Engineer with a strong technical background, excellent communication and leadership skills, and deep experience in the media, framework development, API design and UI engineering domains to help us build the next generation of media experiences across Apple's products.
About Apple
San Diego
Headquarters